George Hull
George Hull
Senior Conceptual Designer: Dune / Blade Runner 2049 / Thor
San Francisco, United States

Summary

As an independent artist, I often work for film studios directly. I am hired by Directors, Production Designers, and Visual Effect Supervisors to help visualize the look of a film, create the mood or design of sets, vehicles, environments, etc. , via drawing and painting +3D techniques.

Bio from www.ghull.com:
Born in India and raised in the U.S., George started his creative path with a BFA Degree in Industrial Design. Growing up in a small midwest town, a career in the film industry seemed impossible: a "ridiculous" pursuit he was told by his instructors. But George's dreams for film design became reality when the Lucasfilm's prestigious visual effect company -ILM noticed his talent and offered him a position on their creative team, just out of school. At ILM George's earliest credit was oscar winner FORREST GUMP. He then quickly climbed to be a lead Visual Effects Art Director working on films like MISSION IMPOSSIBLE, JURASSIC PARK 2, STAR WARS: The EMPIRE STRIKES BACK and RETURN OF THE JEDI Special edition.

After 6 years at ILM George left to form George Hull Design. As an independent he is always pursuing the most creative stage of a film's visual development. As one of Hollywood's leading film conceptual designers, George specializing in creating unique and imaginative worlds including the cinematography, settings, and vehicles that live within them. Most recently George worked as Senior Conceptual Designer on BLADE RUNNER 2049. Other film projects include STAR WARS Episode 8, GUARDIANS OF THE GALAXY VOL.2, ELYSIUM, THE CLOUD ATLAS, WALL-E, the science fiction epic The MATRIX: Reloaded + Revolutions, and many more.

Skills

Concept DesignLook DevelopmentConcept ArtCreative DirectionArtArt DirectionSet DesignVisual EffectsFilmDrawingDigital PaintingPaintingStoryboarding

Software proficiency

Photoshop
Photoshop
SketchUp
SketchUp

Experience

  • Owner at George Hull Design
    San Francisco, United States of America
    January 1999 - Present

    After 7 years working as Senior Visual Effects Art Director at Industrial Light and Magic, I left to form George Hull Design. As an independent I am always pursuing the most creative stage of a film's visual development. I specialize in creating unique and imaginative worlds and the vehicles, settings and props that live within them. Film projects include: Blade Runner 2049, Star Wars EP8, Guardians of the Galaxy Vol.2 , Jupiter Ascending, The Cloud Atlas, The Matrix : Reloaded, Revolutions.

  • Freelance Concept Artist for STAR WARS VIII at Lucasfilm
    San Francisco, United States of America
    August 2014 - September 2014

    Visual Development for Lucasfilm projects.

  • Freelance Concept Artist at Electronic Arts
    Redwood City, United States of America
    January 2004 - January 2007

  • Conceptual Artist at EON Entertainment
    San Francisco, United States of America
    January 2000 - January 2004

  • Creative Director at ESC Entertainment
    San Francisco, United States of America
    January 2001 - January 2004

  • Senior Visual Effects Art Director at Industrial Light & Magic
    San Francisco, United States of America
    January 1994 - January 2000

  • Art Director at WildBrain Inc
    Los Angeles, United States of America
    January 1999 - January 1999